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View Profile AlexJS

14 Game Reviews w/ Response

All 56 Reviews

2/5

Not as good as the original, I saw some repeat questions, but it was good overall, though some improvements came be made.
>_< Like the scoring system. (-20)

Little-Rena responds:

The scoring system is fine, lol. Everyone seems to have done pritty bad :P
Thanks for your opinion.

It was good.

First flash I've seen like this.

Graphics [6]- It's looked ok, but it was a bunch of squares.
Style [7]- Not many of these get subnitted, and a timer would be nice.
Sound [6]- Meh...
Violence [0]- What violence?
Interactivity [10]- It WORKED. That along gets you a 10.
Humor [0]- What humor?

Overall [6]- Decent submission with no redeeming qualities.
Vote [2/5]

S-S-X responds:

There was a timer. It was right there in front of you. It took up the whole screen, was white 15% alpha and in front of everything. k?

Great Guide

It was VERY thurogh, and very helpful. This may even be used by NG to be viewed in the FAQ, or something of that nature.

highwatermark responds:

Thanks. I spent a LOT of time on this.

Sprite Reviewer

Wonderful game. Almost no way to improve graphics, and sound from previous Zelda games really put you over the top. However, AI was half-assed (killed Vaati when he got stuck benid the tree) and the battle took place on one spot until you killed them. Next time, implement a knockback attack.

Hoeloe responds:

Good suggestion, i didn't think about a knockback, but it wouldn't have made any difference, since they would have just moved back to the same place... i suppose i could try to narrow the movement variables....

I'm usually on AIM: NGAlexJS@aol.com If not, I'm playing TF2; Steam Account is NGAlexJS

Alex Santos @AlexJS

Age 32, Male

None

Grover Cleaveland HS

New York, NY

Joined on 11/29/06

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